Abelitox


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Registrado: 07/07/2009
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Zombie Plague 5.0 Estable
Version del mod: 5.0 Estable
Autor del mod: ZP Dev Team
Lo que se mejoro:
- Código:
* Se Rehizo el mod, separando los plugins unos de otros.
* Se agrego soporte para los Modos de juegos personalizados
* Se Agrego soporta para las clases de HUMANOS
* Las Cvars Se Customizean mejor
* Se agrego la habilidad de cambiar los Ammopacks por el dinero en CS
* TODOS LOS SUBPLUGINS DEL ZP 4.3 SON COMPATIBLES
Changelog:
- Código:
- Version: 5.0 Stable (Sep 24, 2011)
* Fixed players respawning as zombies on a new round when deathmatch is enabled
* Fixed spawning zombies in Nemesis mode and spawning humans in Survivor mode
* Fixed instances of weapons having no BP ammo after buying from custom buy menu
* Fixed Invalid Array Handle errors because of plugin order
* Added CVARs for customizing spawn protection for human/zombies
* Added natives to display additional text in menu for classes/items
* Some minor fixes
- Version: 5.0 Beta 4 (Aug 29, 2011)
* Added full ML Support, including classes/items/modes (uses some old translations from "zombie_plague.txt", new ones in "zombie_plague50.txt")
* Admin Models: added CVARs for customization
* Bots now choose different classes throughout the game
* Fixed bots not obeying class restrictions
* Fixed Nemesis having silent footsteps
* Fixed Rage Zombie's glow affecting Nemesis even if nemesis glow is disabled
* Fixed settings "modelchange delay" and "set modelindex offset" missing in zombieplague.ini
* Fixed "remember last menu page" feature missing for new menus
* Fixed exploit that would allow zombies to buy weapons at the time of infection if buyzones+money is enabled
* Fixed suicide exploit by leaving change teams menu opened until after a game mode started
* Fixed zombies custom FOV not working if a player is infected while zooming
* Fixed compatibility with subplugins that check if player is nemesis/survivor on death event
* Fixed ZP 4.3 compatibility layer not passing nemesis/survivor parameter to some forwards
- Version: 5.0 Beta 3 (Aug 24, 2011)
* Ambience Sounds: added support for custom game modes
* Main Menu: replaced changeteam override with "Choose Team" option
* Fire Grenades: added CVAR to keep original HE grenade explosion
* Game Modes Manager: recoded to choose default mode when no other mode can be started
* Fixed Leap for first zombie working on modes other than Infection
* Fixed Nemesis being able to use Zombie Madness
* Fixed Zombie Madness sounds not playing
* Fixed Human Class models not saving to zp_humanclasses.ini file
* Fixed infection sounds played when custom game modes started
* Fixed Nemesis/Survivor aura not removed after disconnect
* Fixed runtime errors in cs_weap_restrict_api and zp50_weapon_drop_strip
- Version: 5.0 Beta 2 (Aug 18, 2011)
* Admin commands Infect, Nemesis, Survivor will now start game modes when used at roundstart (as in ZP 4.3)
* Admin commands are now blocked for last zombie/human (as in ZP 4.3)
* Added CVARs to customize armor protection (Nemesis/Survivor)
* Added ability for custom game modes to toggle infection on/off
* Fixed game mode manager incorrectly assessing player count when choosing a game mode at round start
* Fixed nemesis infecting and survivor getting infected on infection rounds
* Fixed infection effects spawned at a different location than player's origin
* Fixed small bug/typo in ZP 4.3 Compatibility Module
* Fixed runtime error in CS Weapon Models API
- Version: 5.0 Beta 1 (Aug 17, 2011)
* Redid the entire Mod: there is now a separate plugin/module for each set of features
* Added support for custom Game Modes
* Added new gameplay mode: Armageddon Mode
* Added support for custom Human Classes
* Added ability to fully disable Ammo Packs and use CS Money instead
* Added CVARs for extensive customization
* Changed CVAR names to be more descriptive and organized (zombieplague.cfg has been completely revamped)
* Changed API native/forward names to be more descriptive and organized (old API is still supported though)
* Rage Zombie is back! :P
* Assorted bug fixes
Descarga:
DESCARGA ESTABLE VERSION
MeRcyLeZZ escribió:Varias partes del Mod estan incompletas(Como los sonidos de ambiente, el menu de ayuda etc..) Esto sera agregado en la version final.
Última edición por Abelitox el Miér Sep 28, 2011 3:20 am, editado 9 veces (Razón : Add ESTABLE VERSION)

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Gracias Jololo.
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meTaLiCroSS escribió: YO NO APRENDÍ PARA ENSEÑARLES Y TAMPOCO PARA AYUDARLOS.
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